Go to the source code of this file.
Functions | |
| void | bot_attack () |
| vector | realorigin (entity ent) |
| float | KickABotClientCheck () |
| void | KickABotDM (float clientcalled) |
| float | KickABotTeam (float bteam, float clientcalled) |
| void | bot_jump1 () |
| void | respawn_bot () |
| void | bot_check_ammo () |
| void | bot_search_for_items () |
| void | bot_grab_items () |
| void | jump_forward () |
| void | check_for_water () |
| void | check_for_ledge () |
| float | bot_look_for_players () |
| void | bot_face () |
| void | bot_stand () |
| void | coffee_move () |
| void | bot_walk () |
| void | bot_run_slide () |
| void | bot_strafe () |
| void | bot_run () |
| void | bot_run1 () |
| void | bot_drop_pack () |
| void | give_random_weapon (entity targ) |
| float | bot_bestweapon () |
| void | bot_set_currentammo () |
| vector () bot_aim_at_enemy | |
| void | bot_fire_supershotgun () |
| void | bot_fire_shotgun () |
| void | bot_fire_supernailgun () |
| void | bot_fire_nailgun () |
| void | bot_fire_grenade () |
| void | bot_fire_rocket () |
| void | bot_lightning () |
| vector | weapon_range (float wep) |
| string () bot_name | |
| void | create_bot (float bottom, float top, string bteam, float clientcalled) |
| void | BotConnect () |
| void | BotDisconnect () |
| void | BotPreThink () |
| void | BotPostThink () |
Variables | |
| float | ai_time |
| void bot_attack | ( | ) |
Definition at line 1581 of file tutor.mqc.
References bot_check_ammo(), range(), realorigin(), vector(), and weapon_range().
Referenced by bot_run().
| float bot_bestweapon | ( | ) |
| void bot_check_ammo | ( | ) |
Definition at line 933 of file tutor.mqc.
References bot_bestweapon(), and bot_set_currentammo().
Referenced by bot_attack(), and bot_strafe().
| void bot_face | ( | ) |
Definition at line 523 of file tutor.mqc.
References vector().
Referenced by bot_fire_shotgun(), bot_fire_supershotgun(), bot_lightning(), bot_run(), and bot_strafe().
| void bot_fire_grenade | ( | ) |
| void bot_fire_nailgun | ( | ) |
| void bot_fire_rocket | ( | ) |
| void bot_fire_shotgun | ( | ) |
Definition at line 981 of file tutor.mqc.
References bot_face(), bot_fire_supershotgun(), and vector().
| void bot_fire_supernailgun | ( | ) |
| void bot_fire_supershotgun | ( | ) |
Definition at line 965 of file tutor.mqc.
References bot_face(), and vector().
Referenced by bot_fire_shotgun().
| void bot_jump1 | ( | ) |
| void bot_lightning | ( | ) |
| float bot_look_for_players | ( | ) |
Definition at line 393 of file tutor.mqc.
References entity(), infront(), range(), and visible().
Referenced by bot_stand(), and bot_walk().
| void bot_run | ( | ) |
Definition at line 721 of file tutor.mqc.
References bot_attack(), bot_face(), bot_strafe(), check_for_water(), and visible().
Referenced by BotPreThink().
| void bot_run1 | ( | ) |
| void bot_run_slide | ( | ) |
| void bot_search_for_items | ( | ) |
| void bot_set_currentammo | ( | ) |
| void bot_stand | ( | ) |
Definition at line 549 of file tutor.mqc.
References bot_look_for_players(), and check_for_water().
Referenced by BotPreThink().
| void bot_strafe | ( | ) |
Definition at line 663 of file tutor.mqc.
References bot_check_ammo(), bot_face(), bot_run_slide(), and visible().
Referenced by bot_run().
| void bot_walk | ( | ) |
Definition at line 602 of file tutor.mqc.
References bot_look_for_players(), check_for_ledge(), check_for_water(), and coffee_move().
Referenced by BotPreThink().
| void BotPreThink | ( | ) |
Definition at line 1843 of file tutor.mqc.
References ai_time, bot_run(), bot_stand(), and bot_walk().
| void check_for_ledge | ( | ) |
| void check_for_water | ( | ) |
| void coffee_move | ( | ) |
| void create_bot | ( | float | bottom, | |
| float | top, | |||
| string | bteam, | |||
| float | clientcalled | |||
| ) |
Definition at line 1752 of file tutor.mqc.
References entity().
Referenced by agh_client_padclients_disconnect(), agh_weapons_impulsecommands(), and snap_misc_botspawner().
| float KickABotClientCheck | ( | ) |
Definition at line 20 of file tutor.mqc.
References CountPlayers().
Referenced by KickABotDM(), and KickABotTeam().
| void KickABotDM | ( | float | clientcalled | ) |
Definition at line 48 of file tutor.mqc.
References entity(), and KickABotClientCheck().
Referenced by agh_client_padclients_connect(), and agh_weapons_impulsecommands().
| float KickABotTeam | ( | float | bteam, | |
| float | clientcalled | |||
| ) |
Definition at line 81 of file tutor.mqc.
References entity(), and KickABotClientCheck().
Referenced by agh_client_padclients_connect(), and agh_weapons_impulsecommands().
| vector realorigin | ( | entity | ent | ) |
| void respawn_bot | ( | ) |
| string | ( | ) |
| vector | ( | ) |
Referenced by bot_attack(), bot_face(), bot_fire_nailgun(), bot_fire_shotgun(), bot_fire_supernailgun(), bot_fire_supershotgun(), bot_lightning(), check_for_ledge(), infront(), range(), snap_d5k_main(), snap_extnav_osd(), snap_misc_jumptest(), snap_nav_corners_check(), snap_nav_corners_main(), snap_nav_haz_detect(), snap_nav_haz_main(), snap_nav_struct_detect(), snap_nav_struct_main(), and visible().
| vector weapon_range | ( | float | wep | ) |
| float ai_time |
1.5.4